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	<title>Comments for OhBowz</title>
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	<link>http://blog.ohbowz.com</link>
	<description>the Blarg of Joe Bowers</description>
	<pubDate>Tue, 07 Sep 2010 00:49:54 +0000</pubDate>
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		<title>Comment on Motorshields, and Choppers by Graeme Lawton</title>
		<link>http://blog.ohbowz.com/?p=203&cpage=1#comment-619</link>
		<dc:creator>Graeme Lawton</dc:creator>
		<pubDate>Fri, 18 Jun 2010 19:38:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ohbowz.com/?p=203#comment-619</guid>
		<description>Did you ever get any further with this? I'm thinking about building an Arduino powered drone.</description>
		<content:encoded><![CDATA[<p>Did you ever get any further with this? I&#8217;m thinking about building an Arduino powered drone.</p>
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		<title>Comment on US Army Headset - XBox Live mod by Joe</title>
		<link>http://blog.ohbowz.com/?p=109&cpage=4#comment-566</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Wed, 17 Feb 2010 09:53:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ohbowz.com/?p=109#comment-566</guid>
		<description>&lt;a href="#comment-565" rel="nofollow"&gt;@Bob&lt;/a&gt; 
I used solder, it was painful.  I overwhelmed the delicate wire with heat and added solder and it made the connection.  I may have tried shredding the tips too, to expose the conductibles.</description>
		<content:encoded><![CDATA[<p><a href="#comment-565" rel="nofollow">@Bob</a><br />
I used solder, it was painful.  I overwhelmed the delicate wire with heat and added solder and it made the connection.  I may have tried shredding the tips too, to expose the conductibles.</p>
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		<title>Comment on US Army Headset - XBox Live mod by Bob</title>
		<link>http://blog.ohbowz.com/?p=109&cpage=4#comment-565</link>
		<dc:creator>Bob</dc:creator>
		<pubDate>Sat, 13 Feb 2010 20:57:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ohbowz.com/?p=109#comment-565</guid>
		<description>Nice job!  Those 360 headset wires a e a SOB to mess with, epoxy coated stranded 22ga (I think) with a pesky piece of loosely twisted nylon string inside the shielding.  I tried to replace the new style jacks (inline mute) with the better (IMO) older ones with the brick connector at the controller.  Didn't have to take the hand off the controller to mute on the older one.  Obviously they dude who designed the newer one wasn't a gamer.  How dd you get around that?  Not use solder? Clip connecters?</description>
		<content:encoded><![CDATA[<p>Nice job!  Those 360 headset wires a e a SOB to mess with, epoxy coated stranded 22ga (I think) with a pesky piece of loosely twisted nylon string inside the shielding.  I tried to replace the new style jacks (inline mute) with the better (IMO) older ones with the brick connector at the controller.  Didn&#8217;t have to take the hand off the controller to mute on the older one.  Obviously they dude who designed the newer one wasn&#8217;t a gamer.  How dd you get around that?  Not use solder? Clip connecters?</p>
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		<title>Comment on Xbox Macro Controller - Howto by Chris Rojas</title>
		<link>http://blog.ohbowz.com/?p=49&cpage=1#comment-554</link>
		<dc:creator>Chris Rojas</dc:creator>
		<pubDate>Mon, 21 Dec 2009 00:05:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ohbowz.com/?p=49#comment-554</guid>
		<description>&lt;a href="#comment-383" rel="nofollow"&gt;@Weebz&lt;/a&gt; 
 oh yeah I meant to say, SparkFun.com could probably produce an adapter.</description>
		<content:encoded><![CDATA[<p><a href="#comment-383" rel="nofollow">@Weebz</a><br />
 oh yeah I meant to say, SparkFun.com could probably produce an adapter.</p>
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		<title>Comment on Xbox Macro Controller - Howto by Chris Rojas</title>
		<link>http://blog.ohbowz.com/?p=49&cpage=1#comment-553</link>
		<dc:creator>Chris Rojas</dc:creator>
		<pubDate>Sun, 20 Dec 2009 22:38:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ohbowz.com/?p=49#comment-553</guid>
		<description>&lt;a href="#comment-383" rel="nofollow"&gt;@Weebz&lt;/a&gt; 
looks like a fun project. I'm amazed that the classic controllers are so cheap, I think I'll have to add a couple to my next project.</description>
		<content:encoded><![CDATA[<p><a href="#comment-383" rel="nofollow">@Weebz</a><br />
looks like a fun project. I&#8217;m amazed that the classic controllers are so cheap, I think I&#8217;ll have to add a couple to my next project.</p>
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		<title>Comment on Robot playing Rockband on the iPhone by salsa</title>
		<link>http://blog.ohbowz.com/?p=168&cpage=3#comment-548</link>
		<dc:creator>salsa</dc:creator>
		<pubDate>Thu, 03 Dec 2009 09:33:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ohbowz.com/?p=168#comment-548</guid>
		<description>Amazing!  I wonder if it would be possible to use static pads and slightly charge each pad to get a "press" to register.  I want to build a button-based controller for "EDGE" (er, now "EDGY"?) by Mobigame, and interfacing with the screen buttons seems easier than trying to build a rotating rig.</description>
		<content:encoded><![CDATA[<p>Amazing!  I wonder if it would be possible to use static pads and slightly charge each pad to get a &#8220;press&#8221; to register.  I want to build a button-based controller for &#8220;EDGE&#8221; (er, now &#8220;EDGY&#8221;?) by Mobigame, and interfacing with the screen buttons seems easier than trying to build a rotating rig.</p>
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		<title>Comment on Net @ Night by Howard</title>
		<link>http://blog.ohbowz.com/?p=196&cpage=1#comment-542</link>
		<dc:creator>Howard</dc:creator>
		<pubDate>Fri, 06 Nov 2009 22:34:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ohbowz.com/?p=196#comment-542</guid>
		<description>Fuckin' LEO LAPORTE!!</description>
		<content:encoded><![CDATA[<p>Fuckin&#8217; LEO LAPORTE!!</p>
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		<title>Comment on Robot playing Rockband on the iPhone by Bruno Soares</title>
		<link>http://blog.ohbowz.com/?p=168&cpage=3#comment-538</link>
		<dc:creator>Bruno Soares</dc:creator>
		<pubDate>Wed, 04 Nov 2009 13:50:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ohbowz.com/?p=168#comment-538</guid>
		<description>Very cool! Congratulations!
It seems that you need to better regulate the blue is not it?
Congratulations</description>
		<content:encoded><![CDATA[<p>Very cool! Congratulations!<br />
It seems that you need to better regulate the blue is not it?<br />
Congratulations</p>
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		<title>Comment on Vow to Sophia by Al</title>
		<link>http://blog.ohbowz.com/?p=134&cpage=1#comment-532</link>
		<dc:creator>Al</dc:creator>
		<pubDate>Tue, 03 Nov 2009 23:34:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ohbowz.com/?p=134#comment-532</guid>
		<description>Thanks for the tip. Just saw two books in the series.  I gather the 3rd is in the works.  Great yarns.</description>
		<content:encoded><![CDATA[<p>Thanks for the tip. Just saw two books in the series.  I gather the 3rd is in the works.  Great yarns.</p>
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		<title>Comment on Robot playing Rockband on the iPhone by Quang Ly</title>
		<link>http://blog.ohbowz.com/?p=168&cpage=3#comment-521</link>
		<dc:creator>Quang Ly</dc:creator>
		<pubDate>Mon, 02 Nov 2009 22:03:46 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ohbowz.com/?p=168#comment-521</guid>
		<description>Really really interesting. Way to go!!!</description>
		<content:encoded><![CDATA[<p>Really really interesting. Way to go!!!</p>
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